RSS Feed
eBooks Space Blog
Sitemap ,
eBooks Link
Add your Link
Cool eBook Library 
Many eBook for Free 
|
|
|
ZIP
eBook File
"10.68 MB"
"Game Programming Gems 3 (Game Programming Gems Series)"
The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dynamic group of some of the best game programmers in the industry have generously joined together to share their insights and techniques.
Their ready-to-use ideas, tips, and solutions, will help save hours of programmi ...
Download eBook Free »
|
 |
PDF
eBook File
"9.70 MB"
"OpenGL Game Programming"
OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development.
Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL.
Most of the chapters include demo program ...
Download eBook Free »
|
 |
ZIP
eBook File
"9.27 MB"
GAME DESIGN WORKSHOP :A Playcentric Approach to Creating Innovative Games(Second Edition) by Tracy Fullerton.
Morgan Kaufmann Publishers(February 2008)|PDF(491pages)|9.27mb
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek.
This design workshop begins with an examination of the fundamental elements of ga ...
Download eBook Free »
|
 |
ZIP
eBook File
"4.36 MB"
Book Description
This book instructs the reader from the beginning by teaching the underlying mathematics and 3D theory necessary to make sense of the DirectX 9 API.
About the Author
Frank Luna is a programmer for Hero Interactive.
He has been programming interactive 3D graphics for more than five years, and has been using DirectX since its fifth iteration.
He lives in Los Angele ...
Download eBook Free »
|
 |
ZIP
eBook File
"1.68 MB"
The publisher is developing a collection of marketplace books similar to Writer's Digest's series for authors, focusing on the digital marketplace of games, software, 3D modeling, and the web.
This first book includes discussions of costs, the history of computer games, game design, venture capital, getting a job in the industry, console development, software publishers, legal issues, market a ...
Download eBook Free »
|
 |
eBooks Page : 1 |